Women make up 45% of the gamer population, a number that’s climbing rapidly toward parity. And yet, female protagonists in games are few and far between — and when games are exclusively fronted by female characters, they get far less marketing budget than their equivalent male-led titles. Why? What can be done about this?
With Jason Thibeault, Ashley Miller, Avicenna Last, Rebecca Watson, Lynnea Glasser, and Tauriq Moosa.
Starts at 12 PM Central!