Religion and morality systems in video games are often grossly oversimplified, to the point where choices are entirely binary and you’re often forced, as a gamer, to do things that you might otherwise find appalling, like working in service of a god or gods. How are these heady topics handled in the slowly-maturing video game industry? Who’s already doing this stuff right? How can these topics’ treatment be improved?
With Jason Thibeault, Ashley Miller, Russell Glasser, Brianne Bilyeu, Tauriq Moosa, and Avicenna Last.
Starts at 10 PM Central!